![]() ![]() ![]() I’m running an RTX 3080 Ti, so there’s no need for that – this is a premium headset, and I’m feeding it with premium hardware…and it is glorious. You can tinker with the resolution, running various upscaling settings in the aim of maintaining a stable and smooth framerate above 90. If you are using a 3000 series card, you should be good to run the Pimax 8K X at default settings, but you’ll want as much oomph as you can afford if you plan to push that refresh rate up to 114 Hz. The Pimax 8K X supports IPD of 60mm~72mm which should fit most heads. IPD is the measure of the distance between your two pupils and is one of the largest factors in VR comfort and nausea, outside of framerate, so learning your number and sticking with it goes a long way. You can also make some critical adjustments here that you should get familiar with asap – specifically the ones that let you set your refresh rate, resolution, and Inter-Pupillary Distance, or IPD. This is used for firmware updates and has much of the same setup as Steam VR’s Room Guide system, letting you define your boundaries, map a controller, check your base stations, add extra trackers, and even launch games. With the device connected, I recommend loading up the Pitool software from the official site. Adding googly eyes is entirely optional, but heartily recommended – the bigger the better. Plugging in the device and pressing the power button on the upper right of the headset brings it to life, as indicated by the soft green glow spanning the width of the device. To connect the Pimax 8K X you’ll just need one USB 2.0, one USB 3.0 and one DisplayPort 1.4 connection – no external box or power is required. So much so, in fact, that we simply don’t have a wide enough wireless band to allow it to be wire-free. Pushing 8K worth of power to the Pimax 8K X requires a ton of graphical horsepower. In that context, it’s all down to comfort, and the Pimax 8K X, despite how outward appearances might suggest, is actually quite comfortable for extended play sessions. That battery distributes the weight to the rear of the headset, which pushes the weight up to…you guessed it, 5.5 pounds. As such, I’ve purchased a fairly significant battery that keeps it powered for longer play sessions. The Oculus Quest 2’s battery life is, frankly, terrible. This might sound like a lot, especially when compared to the sveldt 1.9 pounds of the Oculus Quest 2, but hear me out – there’s more to that story. This is helpful as the device itself has a combined weight of about 5.5 pounds. It has padding both front and rear, and is angled to ensure that it rests in the saddle of your skull. This solid strap is reminiscent of the one on Sony’s PlayStation VR, adjustable via a turn knob on the rear. These can be removed and replaced with an also-included pair of headphones that rest against the ear instead of over it, allowing you to hear external sounds like your doorbell or a dog that needs to go outside. The particular model we are reviewing comes with the KDMAS – a solid headstrap with an integrated pair of high-quality headphones. ![]() It does this on a pair of fresnel CLPL lenses with an advertised refresh rate up to 114 Hz, and at an ultrawide 200 degree field of view. ![]() First and foremost, the 8K portion of the product name comes from pushing a whopping 3840 x 2160 resolution (better known as 4K) to each eye. Before we get into the weeds, let’s look over the specs on the device. ![]()
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